Madesa

Apple Vision Pro

Madesa
Madesa
2024
2024
Augmented Reality
Augmented Reality
3D

This project was an immersion into the future of the shopping experience. With Apple Vision Pro in mind, I developed an environment where Madesa furniture can be viewed in real scale, in augmented reality, within the user's physical space.

Challenges faced :

  • Create a fluid and realistic experience in a new and still little explored ecosystem.
  • Optimize 3D models for high realism without compromising VisionOS performance.
  • Ensure intuitive usability in a 100% three-dimensional and immersive interface.

Technology used :

  • Native Swift development for Apple Vision Pro (VisionOS) .
  • Complete furniture modeling in Blender , with UV Mapping, PBR texturing and polygon optimization.
  • Implementation of gestures and spatial interaction with Apple's native APIs.

Strategy used :

  • I saw the potential of immersion as a decisive purchasing factor and I invested in an environment where the customer could explore the furniture as if they were in a physical store , but with total freedom of scale, angle and positioning.
  • I worked on spatial navigation without traditional menus, focused on gestures and gaze.

Solution delivered :

This project not only explores the capabilities of Apple Vision Pro but demonstrates the power of bringing design, technology, and innovation together in a single flow.

A premium augmented reality experience that places the Madesa catalogue at the forefront of digital retail.